![]() ![]() The frequency of spawning is proportional to the maximum fleet capacity researched in the current match ranging from 10 to 4 minutes with a 25% variance. ![]() 025 * population at that planet) * a scalar proportional to the maximum fleet capacity researched * a scalar based on the number of planets in the galaxy. The max militia capacity at a planet is: (20 fleet supply +.A given planet will not exceed a militia max capacity for that planet.Every potentially colonizable world except homeworlds and pirate worlds will periodically spawn a random fleet of militia units with a fleet supply value of 20.Added Rampant Militias ( Outlaw Sectors DLC Only):.This is mutually exclusive with Social and Industry specialization. Each stage of Smuggling adds a 25% tax penalty for that planet up to a max of 75%.The maximum amount of global trade profit that can be stolen is 40% across all players.Steal up to 4.5% (1.5% * 3 stages) of global trade income (all players trade income combined) per planet.Added Smuggling Specialization planet development ( Outlaw Sectors DLC Only):.You can switch back to v1.84 via the Steam beta opt-in system. NOTE: This version may invalidate your save games. Ironclad Games and Stardock Entertainment are pleased to announce the release of version 1.85 of Sins of a Solar Empire: Rebellion today! This update enables features around the new Outlaw Sectors DLC and adds enhanced modding support. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |